- GETTING LOST CAVES OF QUD HOW TO
- GETTING LOST CAVES OF QUD MOD
- GETTING LOST CAVES OF QUD MODS
- GETTING LOST CAVES OF QUD DOWNLOAD
I started work on Lucien in September 2017, released in September 2018 and haven’t really stopped since. How many hours would you say you've put into the development of the mod?
GETTING LOST CAVES OF QUD MOD
A follower mod really seemed like the answer to that – while there’s certainly still a lot of technical work in setting things up, the vast majority of it is writing hundreds and hundreds of lines of dialogue, and it really is a lot of fun!
GETTING LOST CAVES OF QUD MODS
I tried a couple of times with quest mods that never got off the ground, and collaborated with the awesome MihailMods on adding quests to a couple of his locations, but I found that quite hard technical work when what I really wanted to do was write.
GETTING LOST CAVES OF QUD HOW TO
Working on the patches gave me the skills and familiarity with the Creation Kit and 圎dit that I needed, so when I set about making a story-based mod, I already knew how to do a lot of what was required. There’s no creativity in there, it’s just dull, repetitive busywork, so I always hoped to move onto something more enjoyable one day. Again, they were mainly for personal use, but I’m happy to hear some others have benefited from them.įor all those patches, though, as satisfying as the results can be, the work itself isn’t fun. The Unofficial Creation Club Updates came much later, but stem from the same sense of perfectionism – I wanted the Creation Club DLC to fit seamlessly into the game, so set about tweaking the files to my tastes. But I thought, why let it bother me when I can go in and fix them?! They’re such easy mistakes to make, and so many of Skyrim’s extremely talented modders don’t have English as a first language or don’t come from writing backgrounds, so it’s totally understandable why those mistakes sometimes slip through the net. As someone who does a lot of writing, spelling and grammar mistakes can really bother me, and pull me out of my immersion in-game. The typo fixes were originally made for my own personal use. I’m not that talented, I’m afraid, so a posher, wussier version of Joseph Russell it is.īefore Lucien, your mods included typo fixes and patches for Bethesda’s Creation Club content, what inspired you to make the jump to your own fully-featured follower mod? I know Gary Hesketh, who voices Inigo (a fantastic mod that everyone should download), goes through this complete vocal transformation to create his character and keeps it up for over seven thousand lines of dialogue.
![getting lost caves of qud getting lost caves of qud](https://i.pinimg.com/originals/2d/e3/36/2de33652861452a215232279f7f46541.jpg)
![getting lost caves of qud getting lost caves of qud](https://i.ytimg.com/vi/5p4iPGG2HG4/hqdefault.jpg)
That’s really handy when it comes to voicing so many hundreds of lines for the mod. The voice I use for him is basically mine but just a little bit posher. He’s a bit of a wuss, he’s very academic, he’s more likely to run from a fight than confront it, he likes singing, he likes bad jokes… I tend to amp up those aspects of my personality for Lucien since I think it’s quite funny seeing how someone like that reacts in a world of tough, strong barbarians and assassins. He’s very much how I think I might react to the situations Skyrim presents you with. Is Lucien inspired by a previous Skyrim character you played as or does the inspiration come from elsewhere?
GETTING LOST CAVES OF QUD DOWNLOAD
Ah, did I mention mods? Oops, there goes the fourth wall! Well, anyway, if you fancy giving me a go, hop onto the Nexus, Steam or and download me! What’ve you got to lose? Right then, back to you, Joseph!
![getting lost caves of qud getting lost caves of qud](https://i.ytimg.com/vi/7SifEhXAmTg/maxresdefault.jpg)
I’ll also sing to you, read to you, and comment on hundreds of different situations in Skyrim, including content from other mods. I’ll pay you handsomely for the job, and if you’re willing to train me, I’ll do my best to help you out in battle however I can.
![getting lost caves of qud getting lost caves of qud](https://i.pinimg.com/originals/e1/fa/7c/e1fa7cc7fe33a1a58f0135115b90d9f5.jpg)
I’m here in Skyrim on an academic expedition, and I’m in need of someone a little tougher than me to show me around and make sure I don’t die. As I so often seem to say, I’m a scientist, philosopher, amateur wizard, and something of a musician, though I suppose that’s more of a hobby. It’s an absolute pleasure to do this interview. Well, there’s a lot I could tell you about Lucien, but I think I know someone who could do a much better job, so I’ll just hand over to him. There might be some in our community who have yet to meet Lucien, what can you tell us about him? It’s a great game to get lost in, and now I’m making content for it as well as playing it, it really is a big part of my life these days. Even vanilla, it’s got hundreds of hours of content in there, and with modding, it’s pretty much infinite. In terms of play-time, of course, I’ve spent more hours in Skyrim than any other game by a huge margin.